

King of Bones I - Double the chance for a Megaskeletimp to appear instead of a Skeletimp.This allows you to earn the same amount of loot by doing a map at your current world number, or at your current world number minus 1. Map Reducer I - Reduces the starting point of the Low Map Level Loot Penalty by 1 level.Void Power II - Your Trimps gain an additional 20% attack and health inside Void Maps.Scryhard I - When fighting Corrupted (or Healthy) cells in Scryer Formation, grants 50% more Dark Essence and doubles your attack.Note: Does not affect Dark Essence drops. Headstart I - Corruption begins 5 levels earlier, at zone 176.Herbalist - Your Trimps learn to harvest special Herbs while collecting Food! Increases Trimp Attack by a number based on your total stored food.Heirnuum I - You can spend an extra 10% of your Nu on your Heirlooms, bringing the total to 60%.Metallic Coat - Reduce the amount of enemy damage that can pierce block by 25%.Void Power I - Your Trimps gain 15% attack and health inside Void Maps.Explorer Aura I - Automatically picks up SpeedExplorer books when you pass their zone.Bounty Hunter - Unlock Bounty after clearing Z15.Home Detector - Unlock Mansion, Hotel, Nursery, Resort, Gateway, Wormhole and Collector automatically when passing the zone they drop at.Turkimp Tamer I - Increases the chance of finding a Turkimp by 33%, the bonus time from each Turkimp by 5 minutes, and increases the time cap by 10 minutes.In addition, give all current and future copies of Bionic Wonderland the 'Fast Attacks' special modifier. Will not work if you have already missed any BWs this run, or if you reach a zone higher than any BW you have ever cleared before. Bionic Magnet I - Automatically pick up each level of Bionic Wonderland (BW) as you pass a BW zone.
#TRIMPS CALCULATOR GENERATOR#

When the player reaches zone 181 for the first time, two new permanent things are unlocked: a Mastery tab in the Buildings/Jobs/etc.
